Week 5
so i got a lot of work and features add.
i added enemies which are the boxes although that is a temporary sprite until i finish making the sprite. The enemies spawn off screen and will move from right to left .the enemies if they reach the top of the screen will bounce off of them to make it a challenge for the player.
The enemy can also shoot bullets. this is temporarily shown with the player sprite . these bullets will shot in a straight line.
boulders were also added. they were similar implemented like the enemies. they will spawn off screen and will fall from the top to the bottom.
a health bar was implemented. it starts at 200 and takes off 20 every time the player is collided with.
Collision was also added. the players bullets has collision with the enemies and the bounders. the boulders and the enemies have collision with the player. the only thing that doesn't have collision is the enemy bullets with the player which is causing me a bit of trouble implementing but i am hoping to have it implemented soon .
I am coming to the closing stretch of this project with just a few things to add and get finished such as the sprites , score and level and a couple of other items as well as some tidying up of the code.
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More posts
- Game LaunchJun 03, 2020
- Week 6Jun 01, 2020
- Week 4(left as draft by mistake and forgot to publish)May 18, 2020
- Week 3Apr 28, 2020
- Week 2Mar 09, 2020
- Week 1Mar 02, 2020
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